My son is hours away from birth. What better way to serenade him into this new world than with the soothing sounds of sweet VGM classics like these, presented before you.
There are some pretty rad, proggy VGM tracks out in the wild. Here are just a few of the best.
Another new feature! Let’s see if it sticks.
If you, as a player of games (I don’t like the term ‘gamer’), are anything like me you likely have a large backlog of titles you have collected after seeing various deals and sales. And if, like me, you have nowhere near the amount of time needed to play these titles, you’ve noticed that backlog is full of stuff you want to get going on. But where to start? I’ve got so many games, console and PC alike, that I want to play, but with the attention span bestowed upon me by my Gen-Y/Millennial upbringing I end up playing an hour or so of everything, never really knowing where to settle and devote serious time. That’s where this series of written accounts come in to play.
For too long I’ve been wanting to play missed PC classics like Deus Ex, Planescape: Torment, and Baldur’s Gate II. And while previous PCs could run these older titles, they always slipped in behind newer, fancier, console-oriented games that grabbed my attention. We’re talking your standard Halo 4s and Legend of Zeldas. Titles that, in my mind, usurp the unknown-to-me classics of yesteryear all too easily. To combat this tunnel vision I have devised a 6-week program to get through 14 PC games I’ve collected and have eagerly anticipated. These games have come to me through various Humble Bundles and Steam/GOG sales, all a value at time of purchase but lacking in value as they sit unused on my hard drive.
Each of the 14 games will be given two hours a day of gameplay (minimum) for three straight days. So at least six hours to determine if I like the game and want to continue or feel OK with putting aside for bigger experiences.
The games in question, listed in the order they will be played, are:
Baldur’s Gate II
Dust: An Elysian Tale
YS I/II Chronicles
Rreactions and impressions will be added to the site regularly, not necessarily with each game, but perhaps in groupings of 2-3. If you give a shit about reading any of this, keep an eye out. Or don’t, I’m not your boss. But seriously, please do.
There’s a pretty obscure SunSoft NES/Famicom game out there, that apparently sells for hundreds of dollars, called Gimmick!, or Mr. Gimmick!. In what looks almost like an early version of modern Kirby games, this lovable little tyke traipses through the game doing things to a completely-astounding soundtrack. Thus, Gimmick! is the MusicBox OST of the Day.
Have a LISTEN! courtesy of a YouTube playlist curated by explod2A03.
Gimmick!, we salute you!
Wes and I talk about games we’ve played and the music from those games that we remember. Our sound quality is not great, I talk a lot about things in which Wes is clueless, and Wes explains that he’s drunk.
Games include: Street Fighter II Turbo, Jurassic Park (SNES–because Wes HATES the Genesis version), Actraiser, Dragon Quest VIII, ToeJam & Earl, Super Mario 64, and Golden Axe.
To properly kickoff the MusicBox podcast phenomenon, I thought it best to throw out my VGM credentials. That is, by providing you with a greatest hits compendium of tunes as chosen by me. Each of the 24 tracks is great to me, not just for musical quality, but also because of what they mean to me. I probably could have found other tracks that are better compositions, have a better melody to them. But the tracks on this list are personal experiences. Like a smell that brings back a flood of memories, a happier time, this list does the same.
Because nothing can be easy, here are the rules I imposed on myself for this compilation:
- 24 track maximum
- Only four remix tracks allowed
- All console generations allowed
- Limit to maximum 2 tracks per game.
My guess is most of these tracks are familiar to you in some form or fashion. A lot of them are standards on most ‘Best VGM’ lists you can find. But there are a couple of quirky tunes that I’ve loved for X-number of years that I hope you’ll listen to and craft your own opinion. For instance, I don’t think I’ve ever seen a VGM list with an Ultima: Exodus track on it, let alone two. But I think the two tracks I picked are exemplary. I heard them both so many times as a (very young) kid trying to figure out just what the fuck I was supposed to be doing in this game I didn’t understand. All I knew was the music was good, and it made the game worth playing (at the time).
Eventually I’ll put these tracks into podcast form for more mobile listening, but in the meantime….
You thought you’d gotten rid of us. Wes has posted a bit here and there during my strange journey and prolonged absence for lo these many months. New job, new house, new impending kid–bitch, bitch, bitch. Anyway, I’m putting everyone on notice of the GameDrunk re-launch, re-branding extravaganza! We aren’t actually re-launching, and there is no brand to re-anything. I personally see more podcasts and fewer articles in our future, but there haven’t been much of either lately, so you’re lucky with what you get. Maybe we’ll get our YouTube channel up and running a little more. The internet is our oyster.
Anyway, the Thanksgiving holiday is only a few shopping days away and I hope to get one to two podcasts up by Cyber Monday. Wes and I have been mulling some ideas for MusicBox, hopefully getting that sucker cranked up finally. Also looking to try a new feature called “Fuck This Game” where we play games renowned for their difficulty or horribleness (maybe even those revered in time) for as long as we can stand them before exclaiming, “FUCK THIS GAME!”. There will be overt anger and frustration, rage quits all around, and hopefully some entertainment in there, too.
There may be some solo stuff thrown in the mix, but I really hope not–already tried doing my own MusicBox alone, and boy did it suck. Maybe when we’re (more) desperate for content I’ll throw it out as a lost episode, but I really don’t want anyone’s suicide on my conscience. In the meantime, while you wait for GameDrunk hilarity and some good, old-fashion fun, feel free to go back through our embarrassing back-catalog of vastly-outdated articles and semi-offensive podcasts.
We talk about games and things. Main topic: biggest gaming disappointments and biggest surprisingly good games…
Enjoy if you so choose.
Publisher: Warner Bros. Interactive
Release Date: April 17, 2012 (Xbox 360)
Genre: Third-Person, RPG
There are so many reasons that The Witcher 2 belongs in GameDrunk’s Treasure Chest. CD Projekt RED is arguably the coolest development house out there. They constantly go above and beyond to increase the overall experience for gamers and are renowned for their sterling reputation with the gaming community. This game, the Xbox 360 version of Witcher 2 is a prime example of this reputation. Not content to simply port their successful PC series over to the 360, they completely revamped the combat system to better suit consoles, made enhancements to the graphics engine and added content to the game. They have done numerous cool things for the gaming community such as offering the additional Witcher 2 content as DLC to PC gamers for free. To quote their co-founder, Marcin Iwinski “I think the value in the whole proposition is that we are honest, straightforward, and fair, and this pays back. So you can call it a business model, in a way.” Seem like cool guys to me.
In addition to this game being made by cool guys, it features many cool things. A bad-ass protagonist with a mysterious background. Imaginative and interesting characters with cool stories of their own to interact with. Varied and atmospheric environments that range from serenely beautiful to pants-loadingly creepy. Plus, boobs, sex, whores, drinking and fighting. One of the characters in the game even got her own Playboy spread – from which we found several pictures we will share with you later in the post.
Wes and Dave discuss Majora’s Mask and games for next month.